EA admits it “got it wrong” over Star Wars Battlefront 2 loot boxes

Written by  on April 16, 2018 

EA’s chief design officer Patrick Söderlund has addressed Star Wars Battlefront 2’s highly controversial implementation of loot boxes, saying that the publisher “got it wrong”, and “can’t afford to make similar mistakes” in the future. Söderlund’s comments came during a conversation with The Verge, …

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